5#ifndef __I_GUI_COMBO_BOX_H_INCLUDED__
6#define __I_GUI_COMBO_BOX_H_INCLUDED__
Axis aligned bounding box in 3d dimensional space.
virtual s32 getIndexForItemData(u32 data) const =0
Returns index based on item data.
virtual u32 addItem(const wchar_t *text, u32 data=0)=0
Adds an item and returns the index of it.
virtual void setMaxSelectionRows(u32 max)=0
Set the maximal number of rows for the selection listbox.
virtual u32 getItemCount() const =0
Returns amount of items in box.
virtual s32 getSelected() const =0
Returns id of selected item. returns -1 if no item is selected.
virtual void setSelected(s32 idx)=0
Sets the selected item. Set this to -1 if no item should be selected.
virtual const wchar_t * getItem(u32 idx) const =0
Returns string of an item. the idx may be a value from 0 to itemCount-1.
IGUIComboBox(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical)=0
Sets text justification of the text area.
virtual void removeItem(u32 idx)=0
Removes an item from the combo box.
virtual u32 getItemData(u32 idx) const =0
Returns item data of an item. the idx may be a value from 0 to itemCount-1.
virtual void clear()=0
Deletes all items in the combo box.
virtual u32 getMaxSelectionRows() const =0
Get the maximimal number of rows for the selection listbox.
Base class of all GUI elements.
GUI Environment. Used as factory and manager of all other GUI elements.
@ EGUIET_COMBO_BOX
A combo box (IGUIComboBox)
Everything in the Irrlicht Engine can be found in this namespace.
unsigned int u32
32 bit unsigned variable.
signed int s32
32 bit signed variable.