#include "irrTypes.h"
Go to the source code of this file.
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::video |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
enum | irr::video::E_INDEX_TYPE { irr::video::EIT_16BIT = 0 , irr::video::EIT_32BIT } |