Irrlicht 3D Engine
 
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ISceneNode.h File Reference
#include "IAttributeExchangingObject.h"
#include "ESceneNodeTypes.h"
#include "ECullingTypes.h"
#include "EDebugSceneTypes.h"
#include "ISceneNodeAnimator.h"
#include "ITriangleSelector.h"
#include "SMaterial.h"
#include "irrString.h"
#include "aabbox3d.h"
#include "matrix4.h"
#include "irrList.h"
#include "IAttributes.h"

Go to the source code of this file.

Classes

class  irr::scene::ISceneNode
 Scene node interface. More...
 

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
namespace  irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Typedefs

typedef core::list< ISceneNodeAnimator * > irr::scene::ISceneNodeAnimatorList
 Typedef for list of scene node animators.
 
typedef core::list< ISceneNode * > irr::scene::ISceneNodeList
 Typedef for list of scene nodes.