Irrlicht 3D Engine
 
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irrString.h File Reference
#include "irrTypes.h"
#include "irrAllocator.h"
#include "irrMath.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>

Go to the source code of this file.

Classes

class  irr::core::string< T, TAlloc >
 

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
namespace  irr::core
 Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace.
 

Typedefs

typedef string< c8irr::core::stringc
 Typedef for character strings.
 
typedef string< wchar_tirr::core::stringw
 Typedef for wide character strings.
 

Enumerations

enum  irr::core::eLocaleID { irr::core::IRR_LOCALE_ANSI = 0 , irr::core::IRR_LOCALE_GERMAN = 1 }
 Very simple string class with some useful features. More...