Irrlicht 3D Engine
 
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IGUIButton.h File Reference
#include "IGUIElement.h"

Go to the source code of this file.

Classes

class  irr::gui::IGUIButton
 GUI Button interface. More...
 

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
namespace  irr::gui
 The gui namespace contains useful classes for easy creation of a graphical user interface.
 
namespace  irr::video
 The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.
 

Enumerations

enum  irr::gui::EGUI_BUTTON_STATE {
  irr::gui::EGBS_BUTTON_UP =0 , irr::gui::EGBS_BUTTON_DOWN , irr::gui::EGBS_BUTTON_MOUSE_OVER , irr::gui::EGBS_BUTTON_MOUSE_OFF ,
  irr::gui::EGBS_BUTTON_FOCUSED , irr::gui::EGBS_BUTTON_NOT_FOCUSED , irr::gui::EGBS_COUNT
}
 

Variables

const c8 *const irr::gui::GUIButtonStateNames []
 Names for gui button state icons.