5#ifndef __E_GUI_ALIGNMENT_H_INCLUDED__
6#define __E_GUI_ALIGNMENT_H_INCLUDED__
@ EGUIA_SCALE
Stretched to fit parent.
@ EGUIA_LOWERRIGHT
Aligned to parent's bottom or right side.
@ EGUIA_UPPERLEFT
Aligned to parent's top or left side (default)
@ EGUIA_CENTER
Aligned to the center of parent.
const c8 *const GUIAlignmentNames[]
Names for alignments.
Everything in the Irrlicht Engine can be found in this namespace.
char c8
8 bit character variable.