Irrlicht 3D Engine
 
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IAnimatedMeshSceneNode.h File Reference
#include "ISceneNode.h"
#include "IBoneSceneNode.h"
#include "IAnimatedMeshMD2.h"
#include "IAnimatedMeshMD3.h"

Go to the source code of this file.

Classes

class  irr::scene::IAnimatedMeshSceneNode
 Scene node capable of displaying an animated mesh and its shadow. More...
 
class  irr::scene::IAnimationEndCallBack
 Callback interface for catching events of ended animations. More...
 

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
namespace  irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Enumerations

enum  irr::scene::E_JOINT_UPDATE_ON_RENDER { irr::scene::EJUOR_NONE = 0 , irr::scene::EJUOR_READ , irr::scene::EJUOR_CONTROL }