Interface for generating random numbers.
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#include <IRandomizer.h>
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virtual f32 | frand () const =0 |
| generates a pseudo random number in the range 0..1
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virtual s32 | rand () const =0 |
| generates a pseudo random number in the range 0..randMax()
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virtual s32 | randMax () const =0 |
| get maxmimum number generated by rand()
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virtual void | reset (s32 value=0x0f0f0f0f)=0 |
| resets the randomizer
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| IReferenceCounted () |
| Constructor.
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virtual | ~IReferenceCounted () |
| Destructor.
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bool | drop () const |
| Drops the object. Decrements the reference counter by one.
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const c8 * | getDebugName () const |
| Returns the debug name of the object.
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s32 | getReferenceCount () const |
| Get the reference count.
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void | grab () const |
| Grabs the object. Increments the reference counter by one.
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void | setDebugName (const c8 *newName) |
| Sets the debug name of the object.
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Interface for generating random numbers.
Definition at line 14 of file IRandomizer.h.
◆ frand()
virtual f32 irr::IRandomizer::frand |
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const |
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pure virtual |
generates a pseudo random number in the range 0..1
◆ rand()
virtual s32 irr::IRandomizer::rand |
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const |
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pure virtual |
generates a pseudo random number in the range 0..randMax()
◆ randMax()
virtual s32 irr::IRandomizer::randMax |
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const |
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pure virtual |
get maxmimum number generated by rand()
◆ reset()
virtual void irr::IRandomizer::reset |
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s32 |
value = 0x0f0f0f0f | ) |
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pure virtual |
resets the randomizer
- Parameters
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value | Initialization value (seed) |
The documentation for this class was generated from the following file: