Irrlicht 3D Engine
 
Loading...
Searching...
No Matches
IGUIFileOpenDialog.h
Go to the documentation of this file.
1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __I_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
6#define __I_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
7
8#include "IGUIElement.h"
9#include "path.h"
10
11namespace irr
12{
13namespace gui
14{
15
17
25 {
26 public:
27
30 : IGUIElement(EGUIET_FILE_OPEN_DIALOG, environment, parent, id, rectangle) {}
31
33 virtual const wchar_t* getFileName() const = 0;
34
36 virtual const io::path& getDirectoryName() = 0;
37 };
38
39
40} // end namespace gui
41} // end namespace irr
42
43#endif
44
Axis aligned bounding box in 3d dimensional space.
Definition aabbox3d.h:22
Base class of all GUI elements.
Definition IGUIElement.h:26
GUI Environment. Used as factory and manager of all other GUI elements.
Standard file chooser dialog.
virtual const wchar_t * getFileName() const =0
Returns the filename of the selected file. Returns NULL, if no file was selected.
virtual const io::path & getDirectoryName()=0
Returns the directory of the selected file. Returns NULL, if no directory was selected.
IGUIFileOpenDialog(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
@ EGUIET_FILE_OPEN_DIALOG
A file open dialog (IGUIFileOpenDialog)
Everything in the Irrlicht Engine can be found in this namespace.
Definition aabbox3d.h:13
signed int s32
32 bit signed variable.
Definition irrTypes.h:66