Irrlicht 3D Engine
 
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IReadFile.h File Reference
#include "IReferenceCounted.h"
#include "coreutil.h"

Go to the source code of this file.

Classes

class  irr::io::IReadFile
 Interface providing read acess to a file. More...
 

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
namespace  irr::io
 This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...
 

Functions

IReadFileirr::io::createLimitReadFile (const io::path &fileName, IReadFile *alreadyOpenedFile, long pos, long areaSize)
 Internal function, please do not use.
 
IReadFileirr::io::createMemoryReadFile (void *memory, long size, const io::path &fileName, bool deleteMemoryWhenDropped)
 Internal function, please do not use.
 
IReadFileirr::io::createReadFile (const io::path &fileName)
 Internal function, please do not use.