Irrlicht 3D Engine
 
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EDriverTypes.h
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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __E_DRIVER_TYPES_H_INCLUDED__
6#define __E_DRIVER_TYPES_H_INCLUDED__
7
8namespace irr
9{
10namespace video
11{
12
58
59} // end namespace video
60} // end namespace irr
61
62
63#endif
64
E_DRIVER_TYPE
An enum for all types of drivers the Irrlicht Engine supports.
@ EDT_SOFTWARE
The Irrlicht Engine Software renderer.
@ EDT_OPENGL
OpenGL device, available on most platforms.
@ EDT_DIRECT3D9
Direct3D 9 device, only available on Win32 platforms.
@ EDT_DIRECT3D8
Direct3D8 device, only available on Win32 platforms.
@ EDT_NULL
Null driver, useful for applications to run the engine without visualisation.
@ EDT_COUNT
No driver, just for counting the elements.
@ EDT_BURNINGSVIDEO
The Burning's Software Renderer, an alternative software renderer.
Everything in the Irrlicht Engine can be found in this namespace.
Definition aabbox3d.h:13