Irrlicht 3D Engine
 
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ITerrainSceneNode.h File Reference
#include "ETerrainElements.h"
#include "ISceneNode.h"
#include "IDynamicMeshBuffer.h"
#include "irrArray.h"

Go to the source code of this file.

Classes

class  irr::scene::ITerrainSceneNode
 A scene node for displaying terrain using the geo mip map algorithm. More...
 

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
namespace  irr::io
 This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...
 
namespace  irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...