5#ifndef __I_GUI_MESH_VIEWER_H_INCLUDED__
6#define __I_GUI_MESH_VIEWER_H_INCLUDED__
Axis aligned bounding box in 3d dimensional space.
Base class of all GUI elements.
GUI Environment. Used as factory and manager of all other GUI elements.
3d mesh viewing GUI element.
virtual const video::SMaterial & getMaterial() const =0
Gets the material.
virtual void setMesh(scene::IAnimatedMesh *mesh)=0
Sets the mesh to be shown.
IGUIMeshViewer(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
virtual scene::IAnimatedMesh * getMesh() const =0
Gets the displayed mesh.
virtual void setMaterial(const video::SMaterial &material)=0
Sets the material.
Interface for an animated mesh.
Struct for holding parameters for a material renderer.
@ EGUIET_MESH_VIEWER
A mesh viewer (IGUIMeshViewer)
Everything in the Irrlicht Engine can be found in this namespace.
signed int s32
32 bit signed variable.