Irrlicht 3D Engine
 
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ETerrainElements.h File Reference

Go to the source code of this file.

Namespaces

namespace  irr
 Everything in the Irrlicht Engine can be found in this namespace.
 
namespace  irr::scene
 All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
 

Enumerations

enum  irr::scene::E_TERRAIN_PATCH_SIZE {
  irr::scene::ETPS_9 = 9 , irr::scene::ETPS_17 = 17 , irr::scene::ETPS_33 = 33 , irr::scene::ETPS_65 = 65 ,
  irr::scene::ETPS_129 = 129
}
 enumeration for patch sizes specifying the size of patches in the TerrainSceneNode More...