Irrlicht 3D Engine
 
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IFileList.h
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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __I_FILE_LIST_H_INCLUDED__
6#define __I_FILE_LIST_H_INCLUDED__
7
8#include "IReferenceCounted.h"
9#include "path.h"
10
11namespace irr
12{
13namespace io
14{
15
17
19class IFileList : public virtual IReferenceCounted
20{
21public:
23
24 virtual u32 getFileCount() const = 0;
25
27
31 virtual const io::path& getFileName(u32 index) const = 0;
32
34
37 virtual const io::path& getFullFileName(u32 index) const = 0;
38
40
43 virtual u32 getFileSize(u32 index) const = 0;
44
46
49 virtual u32 getFileOffset(u32 index) const = 0;
50
52
58 virtual u32 getID(u32 index) const = 0;
59
61
64 virtual bool isDirectory(u32 index) const = 0;
65
67
72 virtual s32 findFile(const io::path& filename, bool isFolder=false) const = 0;
73
75 virtual const io::path& getPath() const = 0;
76
78
83 virtual u32 addItem(const io::path& fullPath, u32 offset, u32 size, bool isDirectory, u32 id=0) = 0;
84
86 virtual void sort() = 0;
87};
88
89} // end namespace irr
90} // end namespace io
91
92
93#endif
94
Base class of most objects of the Irrlicht Engine.
Provides a list of files and folders.
Definition IFileList.h:20
virtual const io::path & getFileName(u32 index) const =0
Gets the name of a file in the list, based on an index.
virtual bool isDirectory(u32 index) const =0
Check if the file is a directory.
virtual s32 findFile(const io::path &filename, bool isFolder=false) const =0
Searches for a file or folder in the list.
virtual void sort()=0
Sorts the file list. You should call this after adding any items to the file list.
virtual u32 getFileSize(u32 index) const =0
Returns the size of a file in the file list, based on an index.
virtual const io::path & getPath() const =0
Returns the base path of the file list.
virtual u32 getFileCount() const =0
Get the number of files in the filelist.
virtual u32 getFileOffset(u32 index) const =0
Returns the file offset of a file in the file list, based on an index.
virtual u32 getID(u32 index) const =0
Returns the ID of a file in the file list, based on an index.
virtual u32 addItem(const io::path &fullPath, u32 offset, u32 size, bool isDirectory, u32 id=0)=0
Add as a file or folder to the list.
virtual const io::path & getFullFileName(u32 index) const =0
Gets the full name of a file in the list including the path, based on an index.
Everything in the Irrlicht Engine can be found in this namespace.
Definition aabbox3d.h:13
unsigned int u32
32 bit unsigned variable.
Definition irrTypes.h:58
signed int s32
32 bit signed variable.
Definition irrTypes.h:66