Irrlicht 3D Engine
 
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IGUIImage.h
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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef __I_GUI_IMAGE_H_INCLUDED__
6#define __I_GUI_IMAGE_H_INCLUDED__
7
8#include "IGUIElement.h"
9
10namespace irr
11{
12namespace video
13{
14 class ITexture;
15}
16namespace gui
17{
18
20 class IGUIImage : public IGUIElement
21 {
22 public:
23
25 IGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
26 : IGUIElement(EGUIET_IMAGE, environment, parent, id, rectangle) {}
27
29 virtual void setImage(video::ITexture* image) = 0;
30
32 virtual video::ITexture* getImage() const = 0;
33
35 virtual void setColor(video::SColor color) = 0;
36
38 virtual void setScaleImage(bool scale) = 0;
39
41 virtual void setUseAlphaChannel(bool use) = 0;
42
44 virtual video::SColor getColor() const = 0;
45
47 virtual bool isImageScaled() const = 0;
48
50 virtual bool isAlphaChannelUsed() const = 0;
51 };
52
53
54} // end namespace gui
55} // end namespace irr
56
57#endif
58
Axis aligned bounding box in 3d dimensional space.
Definition aabbox3d.h:22
Base class of all GUI elements.
Definition IGUIElement.h:26
GUI Environment. Used as factory and manager of all other GUI elements.
GUI element displaying an image.
Definition IGUIImage.h:21
IGUIImage(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
constructor
Definition IGUIImage.h:25
virtual void setImage(video::ITexture *image)=0
Sets an image texture.
virtual video::SColor getColor() const =0
Gets the color of the image.
virtual bool isAlphaChannelUsed() const =0
Returns true if the image is using the alpha channel, false if not.
virtual void setScaleImage(bool scale)=0
Sets if the image should scale to fit the element.
virtual void setUseAlphaChannel(bool use)=0
Sets if the image should use its alpha channel to draw itself.
virtual video::ITexture * getImage() const =0
Gets the image texture.
virtual void setColor(video::SColor color)=0
Sets the color of the image.
virtual bool isImageScaled() const =0
Returns true if the image is scaled to fit, false if not.
Interface of a Video Driver dependent Texture.
Definition ITexture.h:99
Class representing a 32 bit ARGB color.
Definition SColor.h:202
@ EGUIET_IMAGE
An image (IGUIImage)
Everything in the Irrlicht Engine can be found in this namespace.
Definition aabbox3d.h:13
signed int s32
32 bit signed variable.
Definition irrTypes.h:66