Irrlicht 3D Engine
 
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IImageWriter.h
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1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in irrlicht.h
4
5#ifndef _I_IMAGE_WRITER_H_INCLUDED__
6#define _I_IMAGE_WRITER_H_INCLUDED__
7
8#include "IReferenceCounted.h"
9#include "irrString.h"
10#include "coreutil.h"
11
12namespace irr
13{
14namespace io
15{
16 class IWriteFile;
17} // end namespace io
18
19namespace video
20{
21 class IImage;
22
23
26{
27public:
29
31 virtual bool isAWriteableFileExtension(const io::path& filename) const = 0;
32
34
38 virtual bool writeImage(io::IWriteFile *file, IImage *image, u32 param = 0) const = 0;
39};
40
41} // namespace video
42} // namespace irr
43
44#endif // _I_IMAGE_WRITER_H_INCLUDED__
45
Base class of most objects of the Irrlicht Engine.
Interface providing write access to a file.
Definition IWriteFile.h:18
Interface for software image data.
Definition IImage.h:23
Interface for writing software image data.
virtual bool writeImage(io::IWriteFile *file, IImage *image, u32 param=0) const =0
Write image to file.
virtual bool isAWriteableFileExtension(const io::path &filename) const =0
Check if this writer can write a file with the given extension.
File containing useful basic utility functions.
Everything in the Irrlicht Engine can be found in this namespace.
Definition aabbox3d.h:13
unsigned int u32
32 bit unsigned variable.
Definition irrTypes.h:58